import java.awt.Graphics;
import java.io.File;
import java.io.IOException;

import javax.imageio.ImageIO;
import javax.sound.sampled.AudioInputStream;

import org.iforce2d.Jb2dJsonImage;
import org.jbox2d.dynamics.Body;

public class StandardEnemy extends Enemy {

	public StandardEnemy( Body b, Jb2dJsonImage imageAddress, AudioInputStream sound) throws IOException {
		physicsProperties = b;
		b.m_mass = 5;
		sourceImage = imageAddress;
		this.sound = sound;
	}

	public void update() {
		
	}

	public void check() {
		
	}

	public void damage(int amount) {
		
	}
}